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FacthuntWHEREVER YOUR MATES ARE

PUB TRIVIA NIGHT

Pull up a chair.
Let’s play trivia.

Six questions. Good company. A little friendly competition.

Play a free roundClassic trivia on this device. Solo or pass the phone with 1–6 players.

Four choices. One point per correct answer. No account needed. Internet required.

Start with a questionHave a guess, reveal the answer, and keep going. Solo or with mates.Challenge a mate onlineOn separate phones? Invite one mate with a private link.

From the footy to the fine arts.

Sport · Geography · Music · Movies · Science · General knowledge

THE HOUSE RULES

Same good company.
Find your kind of trivia.

Classic trivia. One screen.

One to six players on one device. Fly solo or pass the phone between mates.

  1. Get the names in. Pick your players and start a six-question round.
  2. Keep your answer to yourself. Hidden handoffs give everyone a turn before the reveal.
  3. Settle it on the scoreboard. One point for each correct answer. Then go again.

No question timer. Finish within two hours of starting. Keep your internet connection.

Start local play

One mate. A little rivalry.

Two players, on separate devices. No need to be online at the same time.

  1. Send a private invitation. Choose Classic, Quick Hold or Reveal, then share the link with your mate.
  2. Answer the same six questions. Classic keeps it simple: four choices and one point if you’re right. No short timer.
  3. Let the answers do the talking. They stay sealed until both attempts are final. Compare points and rematch.

Waiting screens update automatically. Each action has a seven-day window; Quick answers have their own five-second limit.

Start an online duel

ON THE ONLINE DUEL MENU

Keep it classic.
Or add a twist.

In Quick Hold and Reveal, one player chooses a target percentage before each question. A lower target is the bolder call. These demo percentages are simulated, not measured player statistics or your personal odds.

Classic

Just good trivia

Pick one of four answers. One point if you’re right. No short timer, hidden clues or percentage settings.

Play from memory, without searching. Both players finish before the answer appears. Available online and on one shared device.

Quick

05 seconds

Hold to uncover. Slide to a choice. Release to lock it. Trust your first instinct.

Closed-book by rule. The timer discourages searching; it cannot prevent outside help.

Reveal

Less clue, more points

Uncover the clue one word at a time. Get it right with less revealed and keep more points.

Open-book: research is allowed. Your original seven-day action window still applies. The simulated benchmark is solving with at most half the weighted clue revealed, not simply getting the answer eventually.